SYN-01foundation

Sound & waveforms

Every sound starts as a wiggle. Meet the four shapes that build almost everything else.

Press a key on almost any synth and, before anything else happens, an oscillator starts vibrating — pushing air back and forth hundreds of times a second. The shape of that vibration is the waveform, and it is the raw material of every sound a synth makes.

try it — waveforms

All four shapes above play the same note — the same pitch — yet they sound completely different. That difference is harmonics: extra, higher tones hiding inside the wave.

  • The sine is the pure one — a single frequency, no harmonics. Soft and hollow, like a whistle or a tuning fork.
  • The triangle adds a few quiet harmonics — still mellow, a touch reedier.
  • The square keeps only the odd harmonics — hollow and woody, the classic chiptune tone.
  • The sawtooth has every harmonic — bright and buzzy, the richest raw material and the favourite thing to feed into a filter.

More harmonics means a brighter, busier sound. That is the whole game: pick a shape with the right raw brightness, then — as the next topics show — filter it and give it an envelope.