PS-DXsynth
PS-DX FM
Bells and e-pianos from two sines.
PS-SEQ
PlasticSynthsequencer · fm
play
sound
spectrum
vu
+4
+3
+2
+1
0
-1
-2
-3
-4
accent
voice
a two-operator FM synth — ratio picks the harmonic (whole = bell, fractional = metallic), fm sets brightness; try the voice presets. · the lane keeps your melody — swap the sound to hear it another way · ✨ DICE rolls a riff
About this one
PS-DX is a two-operator FM synth. One sine (the modulator) bends the pitch of another (the carrier), so the ratio between them picks the harmonic — whole numbers ring like bells and mallets, fractions turn metallic — while the FM index sets the brightness, decaying for that classic bright-attack, mellow-tail DX character. Load a voice preset (bell, e-piano, bass or glass), then program a lead on the 16-step lane in scale degrees so it always stays in key.
Learn how it works: FM synthesis→- 01Two-operator FM: a modulator bends the carrier's pitch
- 02Ratio picks the harmonic — whole = bell, fractional = metallic
- 03The FM index sets brightness, decaying for a bell-like tail
- 04Voice presets: bell, e-piano, bass and glass
- 05Program a lead in scale degrees; ✨ DICE rolls a fresh riff
Fig. — the rest of the collection